Sci-Fi Role Play Revamp (SU)_

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    SeizedChief

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    Sci-Fi Role Play Revamp (SU)_

    Post by SeizedChief on Sun Mar 23, 2014 10:11 pm

    Admins of this RP are: SeizedChief and Tenshi.

    This RP is all Sci-Fi. Halo, Star Wars, Star Trek, Mass Effect, War of the Worlds. Anything you want. So basically we just do whatever. Go with the flow and all that shit. So, everything that takes place in the Milky Way (Our own Galaxy for those slow people out there) will be in a parallel universe of sorts, so we don't crossover everything and get confused out the ass. For those that take place out side of the Milky Way, like Star Wars (Evidenced by the fact it says "A long Time Ago, in a Galaxy, Far, Far Away")  they will simply be in different Galaxies. Star Wars will be in the Andromeda for example. Each takes place in their own times. For example. Halo will take place right before, or during the 2nd game. Star Wars will be the Clone Wars time area. Mass Effect is right before the first game. There will also be us, yes, us. You know, the real world in one parallel Universe. We will use that to place smaller franchises that are not Galaxy spanning. That and we will put our own creative races, planets, etc... Examples of smaller franchise things include, but are not limited to, The aliens from Independence Day, War of the Worlds Martians (Say they live underground), Aliens and Predators, and the classic Grey Aliens from literally EVERY OLD ALIEN MOVIE, etc...

    So, if you like the sound, join up. We'll have a jolly old time and adventure into parts unknown!    

    Rules will be discussed on Xbox live. Or Facebook. Or Chatango. Or just PM me. Take your pick.

    This is the character form.

    Name: (First and last if possible)
    Species: (If you say something racist here, you're dead.)
    Age:
    Gender: (Please no Gender bender shit.)
    Personality: (You better match this to how you RP.)
    Appearance: (A picture is fine, a paragraph of explanation is fine too.
    History: (Try to make it long and interesting. At least one paragraph, I want entertainment when going over these.)
    Weapons: (You pick something OP, you GTFO.)
    Franchise: (If any.)
    Other: (Abilities, traits, association, ship (If they have one...), extra equipment that isn't considered a "weapon", etc... Put anything you think is important here.


    Last edited by SeizedChief on Sun Mar 23, 2014 10:31 pm; edited 4 times in total
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    SeizedChief

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    Location : United States of America, Washington

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by SeizedChief on Sun Mar 23, 2014 10:14 pm

    Name: Voras 'Tosumee
    Age: 35
    Species: Sangheili
    Gender: Male
    Personality: He is really a classic Sangheili. He believes in the forerunners as gods, and believes in the great journey until he is proven otherwise. He hates Human with a passion, and doesn't see any reason to let them live. Though he does question why he is at war with them in the first place, but still obediently follows his orders. He is a cold, calculating leader. While he is in space he relies heavily on the fact that Human ships suck, though when he goes to the surface, he has been able to outwit Humans more efficiently then his best FieldMasters.  
    Appearance: http://img2.wikia.nocookie.net/__cb20100118102210/halo/images/5/5e/Sangheili_FieldM_01.png
    History: Voras joined the Covenant military as soon as he could, along with the others at his keep his age. There was no training once he joined, for he had already done it in his early years. Sangheili men were expected to join the Military. They were unworthy of anything should they refuse. He had joined in 2537. Near the mid point of the war on humans. He worked his way up, proving his worth, and his strategies. By 2551 the Humans were all but extinct. He took pleasure in quickly killing there pathetic "warriors". Leaving the Human children to be hunted by the Grunts, and Jackals. He was also a FleetMaster, unlike others he left the ship often and fought on the ground alongside the warriors under him. His fleet normally consisted of around thirty Cruisers, Destroyers, or Carriers. And was lead by two flagships. The Flagships being always one Assault Carrier, and either another Assault Carrier or a Reverence Class Heavy Cruiser. Voras was an amazing swordsman, and a great warrior. By that time rumors had already run rampant about demons working with the Humans. He had never seen them, but had heard the stories, and the facts... He was given a mission by the Prophet of Truth in 2552, to find a holy relic. It was in an unexplored system. He accepted, taking 5 CCS Battle Cruisers along with his personal Assault Carrier. Though he lavished the thought of a mission by a Prophet himself, he wished he were on the front, fighting the Humans on their colonies. Something seemed to go wrong with the ship's reactor, and he prepared to exit Slipspace...
    Weapons: Always has an Energy Sword on him, but he carries other things as well. Mostly always Covenant. I don't wanna list them. Fuck lists.
    Franchise: Halo
    Other: He is a FleetMaster of the Covenant Empire. He commands the Fleet of Furious Retribution. His personal ship being is the "Song of Retribution." He is a Zealot, as he wears the signature gold armor. His shields are extremely strong, being able to withstand as much a a Zealot. He also can use his active camo for an unlimited period of time. When camoed the most one see's is the air shimmering, like sunlight on water.
    CAS Class Assault Carrier:
    Giant hangar under weird neck thing; large enough to fit at most a Covenant Carrier. (Look up the size yourself.) Second, smaller hangar above engines. 3 energy projectors, numerous plasma torpedo launchers, and hundreds of point defense lasers. Able to lay siege and lead an assault on a planet. Onlything you wont find on these are Covenant Spires. It is 5,346 metres in length.
    CCS Class Battlecruiser:
    Four hangars. Two Energy Projectors, numerous plasma torpedo launchers, and hundreds of point defense lasers. Four small hangars along underside near the grav-lift. Mostly used to support larger ships. That or they are simply used in numbers to overwhelm a planet's defense. It is 1,782 metres in length.


    Last edited by SeizedChief on Thu Mar 27, 2014 8:18 pm; edited 3 times in total
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    Dark Templar

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    Age : 19
    Location : The Mojave Wasteland

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by Dark Templar on Mon Mar 24, 2014 12:55 am

    Name:Commander Keller (A.K.A, Blizzard) First name, still unknown to anyone but himself

    Species:Clone humanoid

    Age:Technically six years of age, however due to an accelerated aging process, he appears to be in his twenties

    Gender:Male

    Personality:A bit of a joker if anything, he tends to take combat seriously, but is still know to try and make humor out of even the worst of situations. However towards other creatures he is rather cold, and unforgiving. He refuses to trust near anyone, in fear that they will try and turn him in to the republic. So really unless you can make friends with him, he's more likely to draw a gun on you, than anything else. He does have an addiction to alcohol, greedily guzzling down any bottle he can get when deprived of it for more than a day. He's not usually drunk, however he does keep a subtle buzz, which seems to not affect his general performance in combat at this point.

    Appearance: http://www.kaminolegion.com/wp-content/uploads/2012/07/Commander-Keller-32.jpg
    Without his helmet, he appears to be a normal clone with dyed hair. His hair, and beard are dyed a snow white color. He appears to have somewhat semi-long, unkempt hair. Keller's beard tends not to go past his cheeks, and chin. To make sure the hair doesn't drift out of his helmet.

    History:As most clones would have lived, he was created, and went through an exceptionally sped up growth process. Which by his second year of age, he was around the size of a sixteen year old, and ready to start training. Once he reached his fourth year of age, he had stopped his accelerated growth entirely, only looking to be around 24. That was around the same time he began to serve as a Commander for the Republic, working as both an urban assault trooper, and as a Commander for any missions that ended up taking place during winter. His unmatched stealth, and unrivaled kill count began to rise during a long winter invasion, against the Confederacy. Earned him the nickname of, "Blizzard" due to the fact most enemies never caught sight of him during a snow storm, until the very last seconds of their lives.

    Little to his own knowledge though, he had been placed under the order of a corrupt Major, who had been put in charge of both Keller, and of course the rest of the 501st, and 212th troops put in charge of this assault. Due to some rebellious actions from the planets refugee's, which consisted of back talking clones, even killing some in their own defense, was seen as a threat to the mission itself. For something of a liberation, it was soon supposed to turn into a massacre.

    Just before the day, the mass shooting had been planned on the refugee camp, Keller took matters into his own hands. Without anyone else's knowledge, he slit the Major's throat, leaving the other clone dead in the snow. Let alone during one of the heaviest snow storms any of the clones, even himself would ever experience. In one last effort, under the cover of the storm, he managed to help several refugee camps evacuate to safety. While the Jedi Council, and even some of the clone's direct commanding officials saw his actions as treason. Keller simply saw it as the right thing to do. Only a small group of clone troopers actually know the truth, and to his knowledge, they are no longer within his reach for help.

    From that day, Keller has been hunted, relentlessly sought after. By Clone Troopers, even some Bounty Hunters who had been bribed to capture, or kill him. Yet he always managed to shake them, just like that one fateful stormy day, he's always faded into the shadows. Away from anyone who actually knows who he is, or what he's wanted for.

    Over time, like a storm though, his legend has cleared up, and nearly disappeared. Those he rescued barely remember him, only just that it was some clone, who had told them to leave. Now he's just a washed up soldier, that only some dare to try and capture still. Even so, it's hard to tell who he is at times, he died his hair white, and over time let it grow out. He even bares a white, five'o clock shadow. To most he just looks like some washed up war vet from the clones, with major alcoholism, and a quite, yet rude attitude.

    Keller was last seen though, leaving in a patched up, and repaired Republic Transport. Which he bought from a scrapyard on Tatooine, which even with his drinking problem, he managed to pay for parts, and repair the old scrap heap. Into a functional transport for himself. He only took necessary food stocks, water, and several bottles of assorted alcohol to drown his sorrows. Keller had truly just wished to float off in space, unless necessary to land, and get more supplies for himself.

    Some additional notes on him. When he turned five in actual age, after betraying the republic, Keller went to the Mandalorians to be trained in the art of the sword. At the age of six he left, only being gifted a Beskad to use as weapon, however with the ability to hold up against Lightsabers, it was perfect for him.

    He was never given a chip to control him during creation, due to a manufacturing error. Hence the reason he was allowed to think for himself, and go rouge. However he didn't reveal this until his slaughter of his own team members.

    Franchise:Star Wars

    Weapons:EE-3 blaster rifle, modded with a stock, and a short range ACOG sight http://img3.wikia.nocookie.net/__cb20131008015134/starwars/images/4/45/EE3-SWE.png
    A Beskad blade: http://img1.wikia.nocookie.net/__cb20130319010328/bloodandhonor/images/4/45/Beskad.png Which had been gifted to him personally, by his teacher. Who within a year and a half was able to teach Keller how to properly wield a blade in combat, against even the most formidable foes.
    Two DC-17 Hand Blasters http://www.kaminolegion.com/wp-content/uploads/2012/06/DC-17-pistols.jpg

    Abilities:N/A notable, aside from a flask of whiskey, he keeps on a pouch strapped to his right leg.

    Ship:An ARC-170 star fighter http://starwars.wikia.com/wiki/Aggressive_ReConnaissance-170_starfighter (Read shit here) It's more of a patchwork starfighter than anything else, however it still works, and that's what matters to Keller the most.


    Last edited by Dark Templar on Mon Mar 31, 2014 8:02 pm; edited 5 times in total


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    Captain Planet

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    Location : Brooklyn, NY

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by Captain Planet on Sat Mar 29, 2014 9:30 pm

    Name: Saren Arterius

    Species: Turian

    Age: Unknown

    Gender: Male

    Personality: Regarded as one of the most intelligent and capable Spectres (the elite group of galactic law enforcement operatives answering directly to the Citadel Council), Saren is known for his ruthless efficiency as there have been many rumors as to how he accomplishes his various missions. Saren does not care for the well being of others unless it involves the gathering of information or a direct order from the council. He follows two principles, the first being: "Never kill anyone without a good reason" and the second: "You can always find a reason to kill someone"

    Appearance:

    History: Official records of Spectres are sealed, but it is known that Saren followed turian tradition and entered the military at the age of 15. In 2155, he was promoted to active service after only a year of training, though it is unclear whether his unit was involved in any of the battles against human forces during the First Contact War of 2157.In 2159, he became the youngest turian ever accepted into the Spectres. Although there were a number of unsettling rumors concerning the brutality of his methods, there was no denying his results.In recent years, Saren has become an outspoken opponent of human expansion. Like many other non-humans, he believes the Systems Alliance has become overly aggressive in its efforts to establish the people of Earth as a dominant species in Citadel space. Historically, species took centuries to accomplish what humanity had achieved in less than one, and there are several species that have a "lower" standing on the Citadel compared to humanity, despite having been part of the Citadel community longer.His speciesism is speculated to have originated in the First Contact War, when the turians attacked Shanxi.Saren begins his search for the artifact of Dr. Shu Qian and disappears shortly after., Saren's activities are something of a mystery. The only report from that time comes from Urdnot Wrex, who was hired along with several other mercenaries to attack freighters, including a volus cargo freighter. While Wrex was looking for valuables, he saw Saren walking through the ship, ignoring the mercenaries who spoke to him. Wrex did not know why Saren chose to attack the freighter; there was nothing particularly valuable on board, at least as far as he was aware, but the krogan had a bad feeling about the job and left without waiting to be paid. His instincts were validated; every other mercenary who had been involved was found dead within a week. It is still unknown why Saren attacked the freighter, or if he ever found what he was looking for.
    During this time, Saren makes his final preparations to discover Dr. Shu Qian's artifact, and encounters Sovereign. Through the ancient Reaper, he learns the fate of the many civilizations of eons past. Instead of using Sovereign as a weapon, as he had intended, Saren makes it his goal to save the races of the galaxy by aiding the Reapers, proving the worth of organics to the Reapers so that they might be spared. He believes that servitude is the logical answer, instead of instinctively fighting to the finish. However, Sovereign has other plans. The more time Saren spends in service to Sovereign, the more indoctrinated he becomes. His free will is gradually sapped and supplanted by the desires of the Reaper, and the values of his people that Saren still believes in — that an individual's personal needs are always subordinate to the greater good of the group — are twisted so gradually that Saren remains certain he is right. Slowly, Saren becomes Sovereign's most powerful, and visible, agent. Able to begin the plans Sovereign had been laying for centuries while the Reaper kept its true nature hidden, Saren acts as Sovereign's agent on the forefront, never revealing the true enemy. The geth are sought out from behind the Perseus Veil to serve Sovereign, looking upon the massive ship as their new machine-god and Saren as their 'prophet'.

    Weapons: Geth Pulse Rifle    

    Franchise: Mass Effect

    Other: Saren is a organic/synthetic that can use both biotic (jedi powers woah but not to worry it isn't like starkiller force power. he is op as fuck.) and tech abilities at any given moment. He fights using a hoverboard, his jedi powers, and bullshit tech abilities that can overload your weapons at any given moment. (this guy was a complete bitch to take down in mass effect I mean seriously what a dick I'm glad I killed this bastard) He also sort of commands Sovereign, a reaper meant solely for the purpose of bringing the entire reaper fleet out of dark space and into your neighborhood. Saren also controls a geth fleet/army and groups of krogan mercenaries to fill in for the reapers who are taking a nap.

    Sovereign: the two-kilometer-long Capital Ships are the most well-known Reaper subtype. Their main weapon is a spinal mounted "magnetohydrodynamic" cannon with a yield of 132 to 450 kilotons of TNT, which dwarfs the main gun of an Everest-class Alliance dreadnought. No known ship, not even a dreadnought, has been known to survive a hit from this weapon. Capital Ships are also armed with multiple cannons in their "tendrils" capable of shearing through most opposing vessels in a single hit, a point defense system (similar to the GARDIAN systems favored by organics) for anti-fighter and anti-projectile purposes, and are capable of unleashing swarms of Oculi drones to engage fighter-sized craft. They are extremely durable, capable of taking the continuous and simultaneous fire of four dreadnoughts before they start to lose their kinetic barriers.



    Geth Dreadnought: It is 30% larger than a Systems Alliance dreadnought, and utilizes more expensive and energy-demanding ultraviolet anti-fighter lasers instead of the less effective but cheaper infrared anti-fighter lasers deployed by the warships of organic races.

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    SeizedChief

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    Age : 19
    Location : United States of America, Washington

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by SeizedChief on Sat Mar 29, 2014 11:48 pm

    Accepted. And Seb, your history says you have a ship. Show it. No prob with the first name, last name thing though. It's interesting.
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    ElsaEckmann

    Posts : 123
    Join date : 2013-07-11
    Age : 26
    Location : The Moon

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by ElsaEckmann on Mon Mar 31, 2014 1:57 am

    Name:  Viola (last name unknown)

    Species:  Human/Vampire

    Age: 136 years

    Gender: Female

    Personality:  Superiority complex, witty, charismatic

    Appearance: http://illiweb.com/fa/pbucket.gif

    She is 5.7 in height and the hair is a dark purple.

    History: A ruthless pirate warlord from beyond the outer rims. It was 90 years ago, her vessel, the lamentation was on its first maiden voyage when it's Phase space drives malfunctioned sending the ship to an entirely new galaxy. This galaxy was in the middle of 99bby according to it's inhabitants. This is well before the birth of Qui-gon jinn and two years after the birth of Dooku. Her crewmen were afraid and many committed the act of suicide after it was discovered that they could not jump back to their home. The ship had over half a million crewmen from the Kurkairian Imperial fleet and by the end of the mass organised suicide under a hundred thousand remained. The ship came into contact with the Republic in 98bby At first was they were unwelcomed but after a short period of time they were greeted by open arms. There they were sent to assault black market trading routes and do dirty work for the republic. By 46 bby the stark hyperspace war turned the the views of Violas crew from working with the republic. They went rogue and became Pirates/mercenaries for hire. They made a killing in credits and other valuables from big jobs that required big ships. Soon they were scouted by the Black sun and taken in with open arms. The organisation supplied them with the crew they needed to once again run at full operation. after all this they did odd jobs for the Black sun and remained loyal to them, but the remaining (estimated over 90k Kurkairians) still remained loyal to their home world and its religious beliefs.
    By the beginning of the clone wars, her vessel could be spotted often times in orbit around Nar Shaddaa. It is the most notorious for being the crime lords meeting spot other than the Hutt controlled Tatooine.  Her home planet is unknown to "outsiders" as far as she remembers,(to not reveal secrets) she’s lived as a pirate all her life, following the steps of her clansman and her father. She Captains a 9,000 meter class battleship that she Named the Lamentation before its first voyage over 90 years ago. During the clones wars, she was paid by both the republic and the separatists to hunt down and locate deserted/rebellious clones. She took payment from the separatists from under the table, or so she thought seeing as the chancellor plays both sides. However, she doesn’t necessarily wish to collect their bounties….

    Weapons: Particle accelerated rifle,(bottom) and Particle Blade,(top):http://illiweb.com/fa/pbucket.gif

    Franchise: OC character based in the Star Wars universe.

    Other: She is a vampire and requires blood for feeding

    Lamentaion: a 9,000 meter long vessel specializing in ship to ship battles. It delivers devastating broad side assaults.
    (picture: http://illiweb.com/fa/pbucket.gif


    Last edited by ElsaEckmann on Wed Apr 02, 2014 4:28 am; edited 3 times in total
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    tenshi

    Posts : 210
    Join date : 2012-11-03
    Age : 23
    Location : in the wild blue

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by tenshi on Mon Mar 31, 2014 6:07 am

    Name: trace Schrott

    Species: Keidran

    Age: 22

    Gender: male

    Personality: easy going prone to corny one liners half asleep most of the time (so ya kinda like me)

    Appearance: http://fc09.deviantart.net/fs50/f/2009/258/5/a/Vox___Sky_Pilot_by_Voxian.jpg plus on random times a cape (Kamina's) when piloting  gundam/is think Heero yuy in celestial being pilot suit.

    History: born on a small junk planet working on the family's recycling yard when one day when scouting the junk ring around the planet when he stumbled upon the mobile suit he quickly marked with a retrieval beacon. It was later sent to the main repair hanger *time skip 5 weeks later* after multiple scarp runs later the basic combat model was complete a strange red light came on but after a few solid wrench hit it turned off .Little did he know that the light was a tracker set bye a unknown group of space pirates . The mobile suit itself was recommissioned as a wreck salvage suit and flown exclusively bye trace.In the same location where the suit was found a few more peaces of the the gundam was found  (from strike to strike freedom)when he returned back with a the freighter full he came to see the howl yard ablaze and the and the shredded remains of his fathers cloke . From that day forward trace set out as a bounty hunter to find the ones responsible and take them down .

    Weapons: gundam strike freedom (will acquire more as time goes on),twin laser pistol ( http://img2.wikia.nocookie.net/__cb20110505001825/gunfamfanon/images/2/27/Armageddon_Gn_Pistol.jpg ),mostly full coffee cup(trust me it will work),Shuwarutsea Rēgen on standby as a pendant with a ouroboros design on it (fma), his work gloves have a carbon plates with a anti beam coating .

    Franchise: gundam

    ship: 502 meters long cargo freighter http://th03.deviantart.net/fs71/PRE/f/2013/188/9/0/work_in_progress_spaceship_concept_by_tinnenmannetje-d6cg0tu.jpg

    ship defenses: 2x rail/missile turrents http://4.bp.blogspot.com/-zhkd1wmX6fE/Uu-7q10-BxI/AAAAAAAAAEo/PU47JPE6iYk/s1600/defense_turret.jpg /
     anti_missile flares /wiki /Planet Defensors main shild/


    Last edited by tenshi on Thu Apr 17, 2014 2:00 am; edited 8 times in total


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    The eastern mountains,

    pale behind the sheets of glass,

    will birth fire at dawn.

    .

    The western valley,

    stoking the dying embers,

    takes its final breath.
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    tenshi

    Posts : 210
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    Age : 23
    Location : in the wild blue

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by tenshi on Mon Mar 31, 2014 4:49 pm

    elsa you are good to go


    _________________
    The eastern mountains,

    pale behind the sheets of glass,

    will birth fire at dawn.

    .

    The western valley,

    stoking the dying embers,

    takes its final breath.
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    Spartan300

    Posts : 63
    Join date : 2013-06-20
    Age : 20
    Location : Somewhere

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by Spartan300 on Wed Apr 02, 2014 7:33 pm

    Name: Scythe
    Species: The Yautja or Predator
    Age: 500
    Gender: Male
    Personality: Usually quite, not very open to new ideas. He likes to take charge and be strategic. Has a sense of honor when it comes to debts in combat.
    Appearance: Unlike most other Predators he wears full plate armor carved with predator symbols and writing.  


    http://media.moddb.com/cache/images/downloads/1/34/33232/thumb_620x2000/AvP_2011-05-17_23-03-58-48.jpg

    http://img2.wikia.nocookie.net/__cb20120615075007/avp/images/thumb/b/b1/Ancient_Predator.png/250px-Ancient_Predator.png

    History: An ancient Predator, once sent out into the stars to seek new forms of prey. But after a short time communication was lost. The lone ship had been infested by the Xenomorphs being held inside. The Predator had enough time to activate purging protocols wiping the infection from the ship. Only this Predator survived, in hibernation for hundreds of years before awaking and finding his ship empty. Using his superior intellect he was able to rig the ship to be operated by one Predator.

    Weapons: Bio-Mask, Camo, Higher quality of armor than standard predator, Combi-stick, Plasma Caster, Arm Blades customized with plasma running through them, Wrist Gauntlet Enhanced for hacking and generating miniature holographic layouts.

    Franchise: AVP

    Other: http://img3.wikia.nocookie.net/__cb20120608230556/avp/images/thumb/3/37/Avp-ship05.PNG/640px-Avp-ship05.PNG

    Predator Mother Ship: A Mother Ship or (Jag'd'dja atoll in the Yautja language)is a massive, mobile base for Yautja hunters. Mother Ships are totally independent craft where a number of Scout Ships can dock. These ships rarely enter conflict with another force, and are usually inhabited by a single Clan, led by the Clan Elder. Like other Yautja craft, they utilize Cloaking Devices which are sensor-invisible, making them virtually impossible to find. Pilots of other Yautja vessels, however, can use their vessel's standard beacons to locate a nearby Mother Ship. Here, warriors can battle for respect and acquire new weapons and devices. Most Mother Ships also have a trophy case in which its clan's trophies are put on display. Almost every Mother Ship holds a captive Xenomorph Queen, which the Yautja most likely release in an area for a Hunt.

    They are fully equipped with scout ships and insertion pods, capable of lauching a hunter onto a planet's surface and sending smaller Scout Ships onto Hunts. They also come with powerful beam weapons, powerful enough to punch a hole from the orbit of a planet down to the deep crust. They also have two versions of Self-Destruct Devices, one that detonates in a massive thermonuclear explosion, and another that implodes the ship, removing all trace of its existence. It is known that the Predators have some form of offensive weaponry on their ships, as seen when a Mother Ship destroyed the USS Marlow with some kind of rockets. They also have a very powerful and accurate plasma beam, which we see in use in Alien vs. Predator when a Mother Ship used one to cut through hundreds of meters of ice in seconds, all the way from orbit, to reach the Pyramid under Bouvet Island. Size varies around roughly 175meters by 250meters by 500 meters


    Last edited by Spartan300 on Thu Apr 03, 2014 11:43 pm; edited 4 times in total
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    SeizedChief

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    Re: Sci-Fi Role Play Revamp (SU)_

    Post by SeizedChief on Thu Apr 03, 2014 10:23 am

    Customize him some more. Make him individualized. I want it to be a "him" not an "it".
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    Dark Templar

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    Location : The Mojave Wasteland

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by Dark Templar on Sat Apr 05, 2014 3:58 am

    Name:Siegmeyer, Jager (Literally meaning, "Victory Hunter".)

    Age:24

    Weight:180 pounds without his armor. With armor he weighs about 240 pounds.

    Species:Human

    Home Planet:Kurkiara

    Franchise:Custom

    Ship Name:Baundo tataeru (Meaning: Honor Bound)

    Organization:Black Knights

    Ship: http://illiweb.com/fa/pbucket.gif His main weapon is actually a large EMP system, designed to take out anything from shields, to life support systems. There's also the addition of his active camouflage which keeps him off the radar, up until ships are only a few hundred meters away. His ship is lightly equipped however, other than his EMP system, he tends to lay mines to disable enemy ships. His only anti-fighter precautions are a single squad of fighters, and a few plasma based flak turrets on the ship. His ship is about 1500 meters unlike the photo described

    Crew:A single company of 275 men and women. However 75 of those men and women are dedicated strictly to running the ship.
    His fighting forces consists of humanoid beings, tending to be mostly human, however some are wolf, and cat morphs (Furries, yes.)
    Heavy Troopers: http://fc06.deviantart.net/fs70/i/2013/049/b/8/fall_of_vallock___amerian_trooper_by_zachg56-d4thzui.jpg Strictly designated to use LMG's, and anything larger.
    Standard Troopers: http://3.bp.blogspot.com/-xan5aU4XU5k/UoaofWeiezI/AAAAAAAALV4/U2e_IzUmNcw/s2560/battle-warriors-battle-fighting-wallpaper-hd-+sci-fi-1920x1200.jpg The women wear the same armor, however it's designed to fit their features, and body type much better
    Snipers: http://t1.rbxcdn.com/8d9301d6cf83f9aa6c50286db6f76be6
    Ships A.I Unit Rei: http://digital-art-gallery.com/oid/118/640x480_20346_Femail_Raiden_2d_sci_fi_girl_woman_cyberpunk_soldiers_picture_image_digital_art.jpg However she is rendered as a blueish hue only.

    Main weapons for his soldiers, mixture of ballistic, and plasma based weapons: :
    Assault rifle, equipped with plasma grenade launcher: MR-20 Assault Rifle http://3.bp.blogspot.com/-5yOUrBCah5U/UEa97lsJDJI/AAAAAAAAGv4/pLMCFhMOdy0/s1600/ASSAULT+RIFLE+03+HALO+4+GAME+CONCEPT+DESIGN++WEAPON+BLASTER+CANNON+SCI+FI+ART+ROUGE.jpg
    Long Range Plasma Anti-Material Rifle: Raiden Anti-Material Rifle http://fc03.deviantart.net/fs13/i/2007/014/3/c/SK_Prototype_Rifle_by_biometal79.jpg
    Standard Ballistic Shotgun: Nicknamed among the crew as the Skull crusher http://media.moddb.com/images/articles/1/56/55492/TheShotgun.jpg
    Standard Plasma PDW: White Wolf PDW http://fc03.deviantart.net/fs70/i/2011/227/f/b/white_wolf_smg_by_benmauro-d46lkgx.jpg
    Standard Plasma SMG: Firefly http://th06.deviantart.net/fs71/PRE/f/2013/153/a/9/wip___halo_concept_smg_by_imbrokeru-d67ltca.jpg
    Shortened Assault Rifle with 40mm Plasma Grenade Launcher: SAR-20 Bullpup http://fc01.deviantart.net/fs71/i/2014/013/5/8/sar_20_assault_rifle_2_by_ankash-d7225ya.jpg (Nothing more than a scaled down variant of his crews Assault rifle, still has the 40mm plasma grenade launcher)
    Standard Plasma LMG: Bullfrog http://fc00.deviantart.net/fs70/f/2012/105/a/3/mk_5_bullfrog_lmg_by_gunfreakfin-d4w7whv.png
    Standard Dual Barrel HMG: Ripper HMG http://th00.deviantart.net/fs71/PRE/f/2013/258/9/0/double_barrel_by_vombavr-d6mg3mo.jpg
    Standard Heavy Full-Auto 20mm Grenade launcher: Ragnarok http://s.cghub.com/files/Image/571001-572000/571249/155_stream.jpg
    Standard handgun, however design on it varies soldier to soldier:Mantis http://chrisdrysdale.com/full/drysdale_satspec.jpg
    Standard blade: D.A.R.K (Defense. Assault. Reconnaissance. Knife) http://fc08.deviantart.net/fs70/f/2010/089/0/a/Combat_Knife_Futuristic_by_The_5.jpg

    Vehicles:
    Interceptor class fighter, only three aboard: Cobra http://fc07.deviantart.net/fs71/i/2013/051/9/b/human_starfighter_by_rebirthofdougler111-d5vn29i.jpg
    Multi-Roll Fighter, only three aboard: Furious Hawk
    https://scontent-b-ord.xx.fbcdn.net/hphotos-prn2/v/t34.0-12/10178222_415523248585115_873775000_n.jpg?oh=a847fb49d6eff3630eddb17f56080241&oe=53417B3C
    Medium Transport Aircraft, for Planet Based Operations, 12 aboard: KV-56 (Vulture) http://illiweb.com/fa/pbucket.gif
    Ground Transport: Raptor http://fc07.deviantart.net/fs71/i/2012/179/c/1/red_scorpions_land_speeder_storm_by_arkurion-d557m1i.jpg

    Appearance: http://fc05.deviantart.net/fs71/f/2011/029/1/3/nin_by_onestepart-d38anpu.jpg Siegmeyer's armor and gear in itself was designed not only to conceal his features, but to also strike pure fear in the enemy. The armor itself is outfitted with a quite a good deal of gear also, aside from a sheath on his back that holds his main blade, both gauntlet pieces have been outfitted to take any range of weapons from a low caliber pistol, to a flamethrower. Depending the mission however, he tends to usually keep them set as his primary blocking tool, should he not be able to stop a blow with his sword. For Siegmeyer it's so rare that he even removes his gear, that most assume he's not human, however he is. Under the helmet, and mask is a rather handsome human male. His hair is blonde, blue eyes accent this nicely. Siegmeyer appears to be rather well shaven, and clean strangely enough, and void of any defining scars.

    Weapons:Siegmeyer primarily wields a single blade, given a special weave to make it viable against any form of energy weapons. Formally named Sonkei http://www.foroswebgratis.com/imagenes_foros/0/2/6/5/1/752498katana%20con%20Hi.jpg
    He keeps two tantos length blades with the same weave, should he lose his katana, or should the area be too small use the longer blade effectively. Formally named Burakku and Shiro http://www.samurai-swords-for-sale.com/store/images/P/japanese-swords-samurai-swords-tanto-cold-steel.jpg   http://www.samuraisword.co.nz/syssite/home/shop/1/pictures/productsimg/big/28.jpg
    His entire suit of armor could be treated as a weapon, being as the gauntlets can be outfitted with weapons if he so chooses, the added bonus is also how much it enhances his standard human abilities. Depending on the situation, he usually keeps a flamethrower in one gauntlet, and a hidden pistol in the other.
    http://3.bp.blogspot.com/-PuYYdSxPxS8/URTFXjBf1sI/AAAAAAAABV4/kP-TvaRjn1A/s1600/sci_fi_gun_02.jpg Secondarily he uses a custom SMG, which is strapped onto his leg for mid range engagements. Formally Named, Arashi

    Enhancements:The major enhancement Siegmeyer has overall, is his armor. His armor imbues his body with a large quantity of various stimulus based chemicals, which boost his strength, reaction time, and overall quickness as an individual. His suit can stand up to a beating rather well, being able to bounce most projectiles, and some weaker plasma shots.

    Disabilities:One of his largest disabilities is his inability to fight at any range, beyond 65 meters. Putting him on a level, where all it would take is a sniper in the right place, and the right time. With a high enough caliber weapons to blow his brains out. The other one would have to be his general personality, he's a tad too full himself, which has nearly cost him his life several times before.

    Height:6'2

    Personality:Most would call Siegmeyer cruel, sadistic, or bloodthirsty. All are true of course, for such a young individual, most would have to wonder how though. He has a lot of violent tendencies, ranging from simple outbursts, to actually ripping a persons heart out. He particularly hates insubordination, and has been know to execute his own men, should they attempt to go against him. However there is one major flaw to his personality, that's his cockiness, it was the one trait the young man kept, like anyone else his age would. He knows he can die, of course, after all many have died next to him, or because of him. Yet he has a tendency like most other young men, to try feats, that most would deem impossible, even given his circumstances. Siegmeyer is not silent, however most his speaking is typically taunts against his enemies, or giving out orders.

    Of course Siegmeyer does have a softer side under all this, strangely enough if you get to know him he's quite the opposite of how most describe him, he enjoys going out to parties, and chatting with people. It's just very rare that he ever really reveals this side to other people.

    History:Siegmeyer was raised on the backstreets of Kurkiara, raised as a scum to society by nature. Around the age of seven, after getting into several fights with other children, he chose to pick up the way of the sword, purely due to his own aggravation with how weak he was, and the idea that a blade would help to solve all his problems.

    Yet in this attempt, all he earned were more beatings at the hands of other children....that was until one fateful day, a man offered to take him in, finding out that Siegmeyer was actually an orphan. This man was a swordsman also, and a retired school teacher. So for the next eight years, this man devoted his life to teaching Siegmeyer both the ways of life, and the way of the sword, along with standard education.

    At the age of fifteen, the old man passed away, and Siegmeyer was once again an orphan. However now he was well trained, and equipped with the sword that the old man had given to him, just before he died. The same one he still uses today. For the next two years, he spent his life working in various gangs as a blade for hire. Yet he was never loyal to any one gang, it was said one week he would be making thousands from a gang leader, and the next week he was running a blade through that same man for thousands, from a competing gang. Yet still people were willing to take this risk, after all, he was one of the best in the area.

    On his eighteenth birthday, Siegmeyer had chosen to stop his life of crime, and join the military. For the next four years he spent his serving as a soldier for his planet, rising up through the ranks until he was Lieutenant. When Siegmeyer came to be 22 years of age, a civil war broke out on the planet. He was sent, with an entire company of men to deal with any rebellious citizens.

    Upon being deployed on the planet, he began to spend the next several months of the conflict converting his soldiers to rebel against the military, and the dictatorship the planet was currently under. His company of men began equipping, and training civilians to fight against the dictator, and any military forces that did not join Siegmeyer's cause. While it took a whole year, the rebellion force did succeed in their efforts.

    Shortly after the conflict ended, Siegmeyer left the population of the planet to figure out how to run the government. Instead of staying, and joining government, he took 275 men, a 1500 meter long ship, a large amount of weapons and ammunition, and several various vehicles. Siegmeyer and his men became a mixture of pirates, and mercenaries for hire. They tended to pillage ships, however if offered the right amount of money they also would serve under various organizations.


    Last edited by Dark Templar on Mon Apr 07, 2014 8:37 pm; edited 12 times in total


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    stukatim

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    Re: Sci-Fi Role Play Revamp (SU)_

    Post by stukatim on Sat Apr 05, 2014 4:15 am

    Name: Jam-B
    Species: Yama-Kan
    Age: 36
    Gender: Male
    Personality: uncaring about most subjects, indifferent, drinks when bored or depressed, usually optimistic, sometimes quiet when things get to serious, joker outside of combat
    Appearance:  
    History:  Jam-B was born on his home planet and was blessed with caring parents who played with him and encouraged him to follow his dreams. He grew up to be one of the quiet kids and no one not even the teachers noticed him. He never talked to anyone except a select few, but as he grew up and school ended he began to talk more and people liked him, some thought he was a new kid. After he graduated he learned how to shoot and soon after began to track and hunt animals, he was great at it and brought some of his friends out with him everyonce and a while. He moved out of his parents house and living on his own, he was doing fine for a while until he got fired from his job soon losing his apartment becoming homeless.

    Only thing he had left was his hunting rifle which was very dear to him, he took it with him were ever he went so that it wouldn't get stolen. Months passed and he became desperate he had to find a job he had to do something and the only thing in his possession was a rifle. He went out and looked for a cardboard box and wrote guard for hire on the side of it. He was desperate and apparently other people were to grant it his first few jobs were probably just for pity or something like that, but after a while others came up with hesitance looking around as if to make sure no one was watching. It was at this point he started to tally his completed jobs.He helped guard people against murders, stalkers, thieves, and later to be gangs.
    Soon after his little business started to boom someone in a set of armor came up to his little corner and admired his setup before telling him he has been recognized by the Amari and he should follow him.

    Jam-B was hesitant but curious so he grabbed his rifle and followed. They soon came upon an abandoned building, upon entering the stranger explained that the Amari was an organization that accepted contracts wether it be killing a high end governer on another planet or protecting some store he then asked if he wanted to join. He was hesitant but ended up joining, he had to go through some pretty brutal training before actually being assigned to any contracts. He was assigned easy stuff at first gang leaders and guard duty then the jobs grew harder and higher priority people like governers and generals. Years of working for them paid off and he had enough fame and fortune to go solo.
    Weapons: This is a laser pistol that uses noise cancelation technology to silence its shots http://i56.servimg.com/u/f56/17/89/97/41/images11.jpg
    a beam rifle that as an attached laser pointer to help with aiming
    http://i56.servimg.com/u/f56/17/89/97/41/3343510.jpg
    Franchise: none
    Other: he wears light maneuverable armor that geneorates a weak but quickly recharging energy shield. He's quite sneaky and can turn on a active camo that doesn't make him completely invisible unless he sits still.
    Ship: Tag-Nefa
    http://i56.servimg.com/u/f56/17/89/97/41/riddic11.jpg
    400 meters
    A stealth corvete with a weak stealth generator with 4 computer controlled plasma turrets on the top of the ship controlled both by Jam-B and an AI named Kan-I
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    tenshi

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    Location : in the wild blue

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by tenshi on Sat Apr 05, 2014 8:16 pm

    dark.... good enough


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    Commissar Darman

    Posts : 11
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    Re: Sci-Fi Role Play Revamp (SU)_

    Post by Commissar Darman on Tue Apr 08, 2014 2:38 am

    Name: Jason Harts
    Species: Human
    Age: 27
    Gender: Male
    Personality: Considered a link to the Old breed by the rookies, Everybody thought of Jason as everything a Colonial Marine is. Cocky, Arrogant, foul-mouthed, ballsy, and skilled enough to back up what ever he says.

    Appearance:http://gamingbolt.com/wp-content/uploads/2012/07/aliens-colonial-marines-wallpaper-in-hd.jpg

    History: Jasons early life was a simple but tough one. born on the streets of San Francisco, Jason never actually knew his parents, the only thing he was even told was that his father was dead and his mother was in prison, So he was just pawned off from one house to the next. During his early teens, Jason finally had enough and ran from the house he was currently living at. Spending the next three years out on the streets, Jason fell into a bad group, which almost cost him his life.
    At Sixteen, while on a drug run for a couple of his "buddies", Jason decided to take a short cut through Gang territory. As luck would have it, Jason walked right into a shoot out between said Gang and the police. Completely out in the open and between to sides, Jason was an easy target. The only reason why he wasn't shot was because a bystander watched Jason unknowingly walk into the shootout and chased after him. Grabbing Jason and dragging his ass out of the crossfire, this random bystander then began to lecture Jason. After the shoot out though, Jason and the man began to hang out and as time went on became friends. and as Jason spent more time with the man, He learned that He was a Retired Marine. Taking this CM as his role model, Jason later on Enlisted into the Colonial Marines. There He found out that no matter where you go, you will always have a home and a family that will watch your back.
    As the years went on, Jason steadily rose in the ranks to Sargent, where he is happily content with staying at. He has lead multiple missions and even executed successful Bug Hunts and proudly shows off his bug knife as a trophy for killing his first bug.
    Now on a random planet, Jason and his squad were tasked with what was supposed to be a cake walk job of protecting scientist while they played with some alien artifacts, but he soon found out that this job was gonna be a whole lot harder than originally thought.

    (sorry it took so long to create a char, my pc died last week so i was waiting for it to get repaired so i could finish this)
    Weapons: M4A1 Pulse Rifle, M4A3 9-MM pistol and the end of a Xenomorph tail strapped to a handle to make a knife.
    Franchise: AVP
    Other: Motion sensor and bits and pieces of scrap for his explosive projects
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    Spartan300

    Posts : 63
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    Age : 20
    Location : Somewhere

    Re: Sci-Fi Role Play Revamp (SU)_

    Post by Spartan300 on Tue Apr 08, 2014 9:30 pm

    Reference Post for editing and designing future character.

    Name: Commander Alpha
    Species: Robotic Humanoid
    Age:63
    Gender: Male
    Personality: Calculated, intelligent, leader role, peaceful when not provoked.
    Appearance: Roughly 7 feet tall, slick silver metal armor, resembling that of knight armor, very resilent to basic human ammunition, and minor plasma damage. He has a blade on his right arm, and his suit is equipped with several minor accessories like grappling hook, plasma infused knife, flare, and a few other random helpful tools. His helmet similar to EVA Spartan helmet but thinner. Armor has gold and red details indicating his rank as a Military Commander. Usually seen not holding any heavy weaponry, simply his Multi-purpose high caliber pistol. Has personal small red plasma shield.
    History: Designed at birth to be a leader of the great Neo-CyberSapian Armada. The CyberSapian's originally peaceful and very human like, there bodies having blue decals indicating them as basic CyberHumans. While war broke out amongst the cosmos the race needed a way to protect themselves so they created the Neo-CyberSapians, indicated with red decals. This race was stronger, faster, and smarter so as to best protect those who wished to live in peace. The Neo-CybersSapians would go on to become peace keepers of many worlds, with their ability to navigate whole solarsystems.
    Weapons: Multi-purpose high caliber pistol, used by most commanding officers able to fire scorching red plasma, stun, and fire minor explosives to breach doors and such. Cyber-Rapid, a tactical assault rifle, used by many basic Neo-Cyber soldiers and the Advanced Troopers. The advanced troopers have a bit stronger armor and command squads of five grunts usually. Plasma Rod capable of shooting archs of red plasma, most commonly used by CyberTitans, roughly 9 feet tall beefy CyberSapians who are primarily used as engineers, the rod is used in reparing breaches and large electrical failures. CyberSword, a hulking free-fire machine gun, fires rapid shots of red plasma, wielded by the Neo-Titans, CyberTitans that are 10 feet tall, bigger, and more heavily armored. These are used primarily in combat or protecting high ranking CyberSapians. The Red Plasma used by the CyberSapians is roughly twice as strong as basic plasma and more resilient as shielding.
    Other: Ship is a large 2500 meter in diameter sphere, capable of interstellar travel, and worm hole jumps. Weapons consist of large thick red plasma shields, hundreds of anti small spacecraft miniguns, thousands of mini repair bots that are roughly 2feet by 2 feet have 8 tiny arms, a focus sphere being the way the ship channels its larger attacks, a large red plasma laser, a worm hole manipulator able to create wormholes, and a tractor beam. The ship has no visible glass but has 10 small mini hangers which drone ships and small numbers of infantry occupy. The bridge or command center is located not in the center of the ship because that's where the red plasma core is located which powers the ship, but its located a bit above and closer to the exterior. Its a medium sized circular room with a central platform for the commander to stand and operate central ship commands and then 6 smaller three screen computer layouts which the 6 Drones sit at. Drones are basic CyberSapians with a skinner figure than most, and four arms, they are used to hack, operate, and repair ships. There are also three other ships which are troop carriers/ cruisers. They are roughly 2000 meters long have medium plasma shielding, are capable of boarding enemy ships by attacking to a wall exterior to a hallway or open room, using red plasma beams to cut a hole and using an airlock suction to keep air inside the ship, plus avoid soldiers from being sucked out into space. These ships also have 50 large prongs on the base to allow secure connection to enemy ships. They are more cylindrical, and are operated via the Command Ship/Battleship They hold 200 top side anti small space craft mini guns, and 10 broadside Red Plasma Cannons, firing single blasts of giant red plasma at enemy ships. Also each ship is able to deploy a Goliath, a roughly 60 meter tall NeoCyberSapian. Also known as World Killers. With extremely hard armor and advanced weaponry such as shoulder mounted red plasma cannon giant plasma blade, this beast cannot be killed by conventional means. The only accessible weak point of these giants appears to be a small exposed tube inside their neck that allows the brain to communicate with their hulking bodies. The Hive, the home world of the cyber sapians. Made of metal and technology this planet acts like a massive battleship containing the supplies to create un fathomable numbers of soldiers and fighters. This world is protected by a massive red plasma energy shield. The planets outer weaponry though similar to that of the battle ships is much stronger. In the event the hive would be captured it will implode forming a black hole.

    All Cyber Sapians are equip with an automatic full memory delete and shut down, in the event they are, severely damaged, or killed in battle as to prevent enemies use of hive Intel shared among different levels of Cyber Sapiens. Grunts: Mission Intel,  Advanced Troopers:Mission & Small ship Intel,Titans: Ship & Weapons Intel, Drones: All Tech Intel, Commanders: Full access/All Intel.


    Last edited by Spartan300 on Fri Apr 18, 2014 11:07 am; edited 3 times in total
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    tenshi

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    Re: Sci-Fi Role Play Revamp (SU)_

    Post by tenshi on Wed Apr 09, 2014 8:19 pm

    Commissar i think its all good


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    will birth fire at dawn.

    .

    The western valley,

    stoking the dying embers,

    takes its final breath.

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    Re: Sci-Fi Role Play Revamp (SU)_

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